Week 5: Diary of work & Note.

Weekly diary of work for ‘Design for Animation, narrative structure and film language’.

This week’s research is about Story Circle and Characters Archetypes. I took the dark Knight as an example and analyzed it in detail. Also, it gives me me example of one role takes two or more archetypes. Herald is sometimes hard to describe because in this case it’s not a person. All the breakdown needs an in-depth understanding of film.

Here is the link to this week blog: Week 5: Film analysis – story arc & Characters breakdown & Character timeline

Note

Three kinds of story curves by Kurt Vonnegut:

  1. A protagonist who lives better than the average person encountered a predicament, he broke free from the predicament, and finally got something better than the original.
  2. An ordinary person encountered a good thing, but then encountered a predicament. After he solved the problem, things changed for the better.
  3. A person with a bad life encounters many good things at different stages, everything seems to be getting better, suddenly encounters a predicament, and then becomes better again.

Story Arc

  1. Exposition: Introduction of setting, characters, problems.
  2. Rising action: Characters struggling with problems
  3. Climax: Tense moment of crisis.
  4. Falling action: Movement toward an ending.
  5. Resolution: Final outcome.

Story Circle

  1. You: A character is in a zone of comfort.
  2. Need: They want something.
  3. Go: They enter an unfamiliar situation.
  4. Search: Adapt to it.
  5. Find: Get what they wanted.
  6. Take: Pay a heavy price for it.
  7. Return: Then return to their familiar situation.
  8. Change: Having change.

Terminologies and definitions Character types

  • Protagonist: Main character, the hero or story driver (good or bad).
  • Antagonist/s: Stand against/challenge the protagonist but can have something to learn or redeem.
  • Dynamic: Experiences inner growth/ change and learns.
  • Static: No growth or change, repeats actions no lessons learnt.
  • Round: Developed, understood, life like, deep relatability.
  • Flat: Undeveloped, one dimensional, minimum insight.

Eight Archetypes according to the Hero’s Journey

  1. Hero: Protagonist, answers the challenge, we experience the Journey through the eyes of the Hero. Only one hero.
  2. Mentor: Provide motivation, insights, training to help the hero.
  3. Threshold Guardian: Protects the Special World and its secrets from the Hero. Provides essential tests to prove a Hero’s commitment and worth.
  4. Herald: Issues challenges, announces a Call to Adventure. Need not to be a person. It can be an event or force: the start of a war, a drought or famine, or even an ad in a newspaper.
  5. Shapeshifter: The Shapeshifter’s mask misleads the Hero by hiding a character’s intentions and loyalties. The shapeshifter’s alliances and loyalty are uncertain, and the sincerity of his claims is often questionable.
  6. Shadow: The opposite of the Hero.
  7. Trickster: The people show the audience how things are getting out of control.
  8. Allies (sidekicks): Fill in the gaps where the hero is deficient. Supporting the Hero the complete the journey.
  • If there aren’t enough characters in the story, some of them need to serve double duty.
  • Regard them as jobs or positions rather than stereotypes.

Character Dimensions

Animation promotes a broader definition of a ‘character’ than other media formats through the re-interpreting human form, applying anthropomorphism, bringing inanimate objects to life with the plausibility for all to interact with each other.

Advancing narrative through character

Character movement should convey the necessary action pertinent the narrative but the attitude, emotion or mood in which the action is performed will contextualise and emphasise the narrative objective and most importantly connect the characters predicament to the audience.

Key considerations

  1. Establish the personality or demeanour of your character for the film or scene.
  2. Determine anatomical details and physical fluidity and extremity of action required (stretch and squash).
  3. Identify all the actions your character performs in your piece.
  4. Design the actions and emotions that drive the narrative.
  5. Clearly frame or stage your character/s for performance in a scene.
  6. Design audio to support the performance and action of your character/s.
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Week 5: Film analysis – story arc & Characters breakdown & Character timeline

Film analysis – The Dark Knight

The Dark Knight

Story Arc Breakdown

  • You

Bruce Wayne, the protagonist is in his zone of comfort. Fighting against ordinary criminals in Gotham city as usual. No changes need to be make so far.

  • Need

Bruce Wayne wants to retire from dismantling organized crime and begin living with Rachel. So, he needs to find someone to replace his job.

  • Go

Bruce Wayne consider Harvey Dent as the only one that qualified to replace him. So, he needs to solidify Harvey’s influence in Gotham by giving him the honor of locking up all the criminals. In order to get the evidence of money laundering, he goes to Hongkong, China to catch Lau, the corrupt accountant who hided the money for gangs.

  • Search

Joker goes head-to-head with Batman for the first time. He killed Police Commissioner and the Judge in order to threaten Bruce Wayne to reveal his identity. Bruce Wayne protects Harvey from Joker’s murder. He begins searching ways to stop Joker’s killing.

  • Find

Batman realized he could retire, but he might have to do it in the way Joker wants – by taking off his mask. But actually Harvey stand out and says he is the batman. So, Bruce Wayne still didn’t get the thing he want. Or maybe he is never looking forward to retirement, he just wanted to keep Gotham away from criminals.

  • Take

The Joker kidnaps Harvey and Rachel and puts them separately in different locations. Batman mistakenly saves Harvey, while Rachel dead because of explosion. Bruce paid a heavy price for it. He realizes that Batman can’t retire. Harvey has also changed because of Rachel’s death. Joker also escapes from Major Crimes Unit. Batmen breaks the rule by installing sonar detectors on citizens phone in order to catch Joker.

  • Return

Gotham still needs Batman. He recovered from the trauma of Rachel’s death. He needs to stop Harvey’s crazy revenge.

  • Change

In order to prevent Harvey’s revenge, Batman has to break his own principles and kill him. Harvey must be established as a hero in order to give the right to the government to approve and imprison the criminals he put in jail. So, Batman takes on all of Harvey’s crimes and becomes the Dark Knight of Gotham. This is also a sublimation of Batman’s heroic image.

Characters Archetypes Breakdown

  • Bruce Wayne – Hero

Batman is the protagonist of this film. He fights alone to the point where covered in bruises in order to protect the justice in his heart. He also follows the principle of no killing. He values rules and believes in justice in the beginning, but gradually changes his views in the way of fighting against Joker. With the completion of Hero’s journey, he realizes that he is just protecting the justice in his heart, and it doesn’t matter what others think of him.

  • Alfred Pennyworth – Mentor, Allies

He is Bruce’s trusted butler and confidant. He’s been around since Bruce was a kid, and he’s the only one who’s seen Batman grow up. He offered help and advice to Bruce. At the same time, he did not always say yes to Bruce, and he had his own way to help Bruce.

  • The citizens in Gotham – Threshold Guardian

They’re the one batman wants to protect. In other words, they provides the basic tests to show Batman’s commitment and worth. On the other hand, the reason Bruce Wayne hesitated to reveal his identity as Batman was also because of the perception of these citizens.

  • Gangs’ money was tracked by the police – Herald

It’s the reason of why things turn to chaos from order. Batman and Harvey “breaking the rules” intervened in the money of the gang, so the gang was desperate and hired an unknown person like a Joker to help them.

  • Joker – Trickster, Shadow

He desires chaos from his heart. He questioned the rules of the city. He believes that only chaos is the most fair, and like natural law, no plan is the most equal. He does all the thing for fun. He wants to prove that everyone’s heart is evil.

  • Harvey Dent – Shapeshifter

He is the White Knight of Gotham before that explosion. But he is corrupted by the joker’s schemes. He wants everyone to feel the pain of losing Rachel.

  • James Gordon – Allies

A lieutenant works in the police department. Provide help to Batman.

Timeline for the main character

Batman goes out at night as usual to keep the city safe. – Bruce was impressed by Dante’s ideas at dinner. – The Joker goes on TV and demands that Batman show up or keep killing people. – Batman plans to turn himself in at the news conference. – Dent says he’s Batman and gives Bruce the chance to catch the Joker. – In jail, Joker tells Batman about Rachel and Harvey’s kidnapping. – Mistakenly, Batman saves Harvey while Rachel dead. – Batman tries to stop Joker from detonating the bomb but failed. – Batman uses sonar to locate the Joker and witnesses the selection of both ships. – Batman ends Dent’s life and takes all Harvey’s crimes to his own. From then on he became the dark knight of Gotham.

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Week 5: Reference footage & Setting Up Maya, Exploring Rigs & Blocking Out Body Mechanics Part 1

Challenge 7: Record/find reference footage

For the body Mechanic exercise, I have selected an online video reference on kicking a ball. In the preparation stage, I added timecode displayed in frame numbers. In addition, I rendered an image sequence in order to use it in the viewport for Maya. 4 frames in the video are actually 1 frame, because the original video I downloaded was slowed down 4 times, so I speed it up in After Effect and now the number of frames in the video divided by 4 is actual frames. When I was doing it, I found that this was not a good reference, because the lens was shaking, so I could not measure the amount of movement when he was moving, and the figure was too far away from the camera.

Provided by Pressmaster from Pexels

For the advanced body mechanic, I found this as reference footage:

For the audio clip, I found this one as reference:

Challenge 8 (Part 1): Setting Up Maya, Exploring Rigs & Blocking Out Body Mechanics

And for the rig I just choose the simple Bony rig because all I need is to show character’s body mechanic rather than facial expression. For running movement I prefer IK handle to FK, so I decide to use both IK handles for arms and legs.

For the blocking stage, I decided to do more frequent key poses rather than 8 frames a pose. Because I need the position of my feet on the ground or up in the air. I think it will save me a lot of works in the polish stage later. In addition, I animated a ease out at the end of the movement to show that’s the end of whole animation.

For the camera, different from the one in reference, I chose a close up view which allowed audience to see more details.

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Week 4: Diary of work.

Weekly diary of work for ‘3D Animation Fundamentals’.

Walk Cycle is a great way to express a character’s emotion. Through different ways of walking, the audience can better understand the character.

I used to animate anger by clenching fists and raising shoulders. But there’s no doubt that these are stereotypes. Feeling anger doesn’t necessarily walk in a anger way, it really depends on the character. So how to animate the walk cycle mainly depends on what the animator wants the audience to know about the characters’ inner self.

It’s important to keep foot stick to the ground during walk cycle. I don’t want to see a character wobble during walking, otherwise it’s just like a crudely character in game.

Here is the link for the walk cycle animation blog:

Week 4: Walk Cycle

I animated the walk cycle two steps a second to perform a natural walk. The processes of the animation were separated into two parts. Basic walk cycle and time setting were done in the blocking stage. Then body squash & stretch was added and graph editor was cleaned in the polishing stage. But something went wrong with the rig I guess. I was trying to control the mustache but there is no change after adjusting the value in channel box. So, I get rid of it in the final step.

Things to remember

  • Turn the smoothness level down to the lowest to make the animation run smoother and faster. Remember to bring it back while playblasting.
  • Walk cycle poses & the time setting.
The walk cycle poses
The frames required by different speed of walking

How to practice walk cycle

As for the suggestion to practice walk Cycle, the easy way is to set up some adjectives about emotion and then freely combine them to customize the feeling of Walk Cycle.

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Week 4: Walk Cycle

Challenge 6 (Part 1): Walk Cycle Blocking

Walk Cycle Before Polish

A five second animation to show the walk cycle before polish. Also, I adjust the dope sheet to make toe flop looks more natural by smoothing it at 4 and 10 frames.

Challenge 6 Part 2: Walk Cycle Splining & Clean Up

Walk Cycle After Polish

After cleaning the curves in graph editor as well as adding body squash & stretch to it, it’s the final product.

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Week 4: Diary of work & Note.

Weekly diary of work for ‘Design for Animation, narrative structure and film language’.

This week we did research on the Mise-en-Scène. I learnt that the emotion impact that a good Mise-en-Scène brought to the audience is memorable. It’s the visual information in the frame that shows to the audience. Different costumes and even hairstyles allow the audience to speculate the character’s personality before the performance begins.

Here is the link to this week blog: Week 4: Analysis Of Mise-en-Scène

Things to remember

  • The style and culture of costume, makeup and hair need to be matched on one character.
  • Everything in the frame tells something.
  • Prop can be the tool for identify the character or interact with other characters.
  • The setting tells where the story taken place.
  • Second reaction and overlapping that hair brings will add a lot of work. Always consider that.
  • Use eye contact to show relationship.
  • Color always be associated with emotion.
  • Don’t put object centralized in the scene.

Note

The elements of Mise-en-Scène

  • Setting & props
    • Build from scratch or find a setting which already exists.
  • Costume, Hair & Make Up
    • As an instant indicator to audience of a character’s personality, status and job.
  • Facial Expressions & Body Language
    • Provide a clear indicator of how someone is feeling/ reflect the state of relationship.
  • Lighting and Colour
    • Different lighting to achieve different effects. Relate with the colour of emotion.
  • Positioning of characters/objects within the frame
    • Draw audience’s attention to the important object/ indicate relationship.

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Week 4: Analysis Of Mise-en-Scène

Research Activity 1

Fantastic Mr. Fox-Chemistry
  • Settings & Props

The first shot shows where the scene takes place – indoor chemistry lab. Also we can tell that all the characters are student due to the label ‘Miss Muskrat’s Class’ on the door. Every characters are wearing goggles and interacting with beakers. The fox in blue use fire extinguisher to put out the fire gives me the feeling of reliable. All the set dressing behind works together to form the sense of laboratory.

But actually I have doubts with the setting. The pictures of animal skeleton and plants in the set dressing give me the feeling of the laboratory is also for biology class. However, the label said it is Chemistry laboratory. So, I think that might confused the audience.

  • Costume, Hair & Make Up

The fox in blue wears a shirt. That may shows he is well-organized and calm. The rat who burn the experiment wears a T-shirt shows he might be sloppy. The female fox wears a dress may shows that she loves beauty.

  • Facial Expressions & Body Language

The fox in white looks to the fox with dress when he talk to her. The eyeline goes to her. And audience can see the female fox’s eyeline is straight to her left which shows there are something attract her outside of the frame. Also, the movement of taking out of the goggle show the female fox want to show the spots on her skin because the fox in blue said he like them.

  • Lighting and Colour

There is a warm orange tinting cover the whole scene. It’s not the cool colour that I imagined the lab would have. The warm colour forms a humorous and relaxed atmosphere.

  • Positioning of characters/objects within the frame

Symmetrical balance was applied in the scene. Also rule of thirds is used to locate the position of characters.

  • What role does the shot choice (Cinematography) play in the scene.

First there is a medium shot of the door to tell the audience where the story taken place. Then goes to close up to show their talking. Through the eyeline cut to close up of other two characters. It’s easily to know that there are two groups. We have the deep focus from the beginning to here. Then cut to the dialogue of the fox in blue and the female fox by reverse angle with shallow focus to show their relationship.

Research Activity 2

Anomalisa. Charlie Kaufman 2016
  • Can you describe the mise-en-scene in this picture? How are the characters placed in the frame?


From the quilt and the disposable slippers, I can clearly tell the story happens in a hotel room. There is no special from their costume. But from their hair cut I can tell that the man with white hair seems older than the woman. They looked embarrassed lying in bed. The soft yellow light also creates an ambiguous atmosphere. They don’t look familiar with each. The woman’s pose shows she is nervous. Maybe they will talk after a while. Two characters are in symmetrical balance but the quilt is asymmetric. It also creates a sense of artistry.

Research Activity 3

Hitchcock, A. Rebecca (1940)
  • Can you describe the relationship between the characters?

The woman wearing white is Mrs. de Winter, the new hostess of this house. The woman wearing black is Mrs. Danvers, the housekeeper of Manderley.

  • How do we know what the relationship is? Can you describe how the mise-en-scene works together to tell us what the relationship is?

The costume and haircut show the woman in black is housekeeper. And the woman wearing white has a classic hostess haircut. And Mrs. de Winter’s eyeline looks up to her housekeeper. It enables the audience to feel her purity and kind. Mrs. Danvers looks down with a disdainful stare to Mrs. de Winter. Also the soft light on Mrs. de Winter shows her kindness. In contrast with the housekeeper half in black create the feeling of devil and angel. I can see that although the lady wants to build a good relationship with the housekeeper, the housekeeper unilaterally refuses to communicate.

Research Activity 4

The Breadwinner, 2017
  • Can you describe the mise-en-scene in this picture?

The costume and architectural style are so distinctive that I can say the story took place in Middle East. And it seems she is worrying about something. The hands position show she’s trying to wrap herself up, giving the feeling of she’s trying to hide something. The red hood has a high saturation give the feeling of tension.

  • What type of shot is it?

It’s a medium shot.

  • What is the camera angle?

The camera is in eye level.

  • Where is the character located in the frame?

The main character is in the middle of the scene. But the surrounding pedestrians give the scene a sense of loneliness.

  • What is she wearing?

A red middle east style hood.

  • What is the depth-of-field?

It is in deep focus.

  • Describe the colour palette?

The colour is kind of dusty. It creates a depressing atmosphere.

  • Describe the lighting?

Natural light but sand and dust in the air so the sky looks grey.

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Week 3: Diary of work.

Weekly diary of work for ‘3D Animation Fundamentals’.

This week we practiced how to make the poses more expressive, and also learned how to do chain animation. In posing, it is necessary to remember the line of action and curve to avoid stiff posing. Distributing key frame can create a more natural overlap when doing chain animation. The more distribute it is, the looser it looks like. And I think the degree of distribution is related to the material of chain.

Here is the links to these two blogs:

Week 3: Six Solid Posing

Week 3: Ball & Tail Animation

I’m trying to avoid mirrored posing even if the references gave mirrored poses. Two examples are drama pose one and three. I believe the modified poses will impact more on emotion than the references. For ball & tail animation, I placed my fox outside the camera in the initial frame to create a sense of jumping into and out of the camera. Perhaps this is not the best choice, as it is best to start and end the animation in a natural pose. But I still try because I like this feeling of motion. And the anticipation of not knowing where the character would come from at first. Maybe that’s my staging design. I just don’t know if it’ll work.

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Week 3: Diary of work & Note.

Weekly diary of work for ‘Design for Animation, narrative structure and film language’.

This week’s research is about politics in media. And I found that interesting because even though I knew there were political elements, I think there are too much. But when I started doing research that I realized the political information is really everywhere. So much medias want to convince its audience to believe their beliefs. In Batman, I also saw how powerful a successful packaged political idea can be. So, maybe I should also consider the idea or thought I want to convey to the audience when I do animation in the future.

Here is the link to this week blog: Week 3: Politics in Media

Note

Audiences can be persuaded or influenced by:

  • Social media
  • Broadcast News and events
  • Film and Animation
  • Television

Audience can be potentially persuaded or influenced by:

  • Broadcasts
  • Print Media
  • Mainstream Film and Animation
  • Independent film and animation
  • Games
  • Podcasts
  • Social media / internet profile

The key areas

  • Political persuasion
  • Commercial persuasion
  • Race
  • Gender
  • Equality
  • Disability
  • Ethics

Gesture and pose

  • Large eyes are appeal.
  • Exaggeration needs to be fully interpreted.
  • Fluidity is important.
  • Remember creating curve to avoid stiff posing.
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Week 3: Politics in Media

I believe the media will deliver information about politics since media as a form of entertainment that was accepted by the masses from its beginning. Politicians will not let go of the media, because the content that media contained is readable and impressive to influence people accepting their political ideas. Of course, most directors or producers want to convey their interpretation of the world to the public, such as anti-war, anti-colonialism, anti-terrorism, or anti-bullying.

In that way, the audiences who believe it will empathize with the characters and stories. And they are willing to share their good experience to their friends in order to build a word-of-mouth advertising. But there is no doubt that the expression of opinions will be loved and hated by different people, and for those who simply enjoy stories, they don’t want too many political metaphors in film, animation or games. Also, I think it’s good to consider whether the producers are trying to convey political metaphors in their work before we praise or belittle it. This can also give us a better idea of what the author is trying to express.

For well-known films, I naturally thought of Batman series and its political ideas of gun control and anti-terrorism. In fact, Batman originally used gun to kill criminals in the comics. Then Batman’s creator changed his mind for many political reasons. It was the Saint Valentine’s Day Massacre of 1929 and the subsequent presidential assassination that lead the American people to think of gun legislation for safety. Writing about gun-toting vigilante killings when all guns are required to be registered is not in keeping with the policy. So, under the criticism of viewers, Batman has since adopted the no-kill and no-gun rule.

In addition to gun control in Batman, fighting terrorists at all costs is an important element in the latest Batman films. It is also influenced by USA Patriot Act, which allows the government to invade individuals’ privacy in order to fight terrorism. As shown in the film, Batman installed sonar detectors on every cell phones in Gotham to find Joker.

So it’s not hard to see that politics is everywhere in the media. Even the famous board game Monopoly was originally created to educate the masses about the disadvantages of monopoly. And I think the content creator himself will create the work with his own subjective bias. So, any piece of art that tends to tell a story will partly have sort of political element in it.

Reference:

  1. NerdSync, 2016. Why BATMAN Doesn’t Use Guns (Except When He Does) || Comic Misconceptions || NerdSync. [online video]. Available from: https://www.youtube.com/watch?v=s6U7xSgYR30 [Accessed 23 Oct 2021].
  2. United States Department of Justice, 2001. The USA PATRIOT Act: Preserving Life and Liberty. Washington, D.C.: U.S. Dept. Available from: https://www.justice.gov/archive/ll/highlights.htm [Accessed 23 Oct 2021].
  3. LaFrance, Adrienne, 2016. How ‘Gun Control’ Became a Taboo Phrase. [online] Available from: https://www.theatlantic.com/technology/archive/2016/01/word-choice-and-gun-culture/423108/ [Accessed 23 Oct 2021].
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