Project 1 – Week 9

This week I finished all the animation work. Also, I check the work with Herman.

Fifth shot

Shot of the angle sculpture. That’s what the character sees when she walk in the door. The camera shakes and breaks zooming in with a gradually up tendency. I turned one side light off during the zooming to shows the angle under half light and half dark. Actually, I’m pretty satisfied with these shots.

Here is the playblast.

Some final rendered shot

Sixth shot

A close-up of the neon light. Flash and changed. Also, camera was keyed.

Some final rendered shot

Seventh shot

The door closing, shows that the character has already gone into the hotel. I simulated real weight when the door closed, the other door shook because of the weight of the door.

For the camera, I zoomed it in though the door closed. Also, I added a camera shake to it.

Some final rendered shot

Eighth shot

The final scene is the clock.

I chose a cold light and grey background to complete the scene.

The second hand moves on the last four frames of every second. And the animation is cut at 23:59:59. But I want the sound of the second hand to be heard at 12:00:00 in all black.

Here is the playblast.

Some final rendered shot

______________________________________________________________

What’s more, I showed the animation work to Herman for suggestion. He thought that the noise of poor image quality actually helps the performance of horror animations, so, it’s not bad. In addition, the turning of should be faster. But actually, I did two turns in the animation, the first one was about a thirty-degree angle, and the first one was not that fast, because the character was also afraid of something behind. The second 30-degree turn was faster than the first, because she confirmed that the first 30-degree turn was safe. However, I will think about Herman’s advice on my FMP for this project further.

Also, he advised me to add a earthquake sound to the angel part which is really a great idea. I will definitely apply it to the sound effect.

This entry was posted in MA 3D Computer Animation, Project 1. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *