Second shot
In order to facilitate the animation of the character, I first set a full selection button for the whole body control through script editor.

This shot is initially slowly moving to right and changing focus from far to close. Then show the character walks into the camera and start to prepare for running.
After blocking staging, I polished the curve to make sure it is going to be an arc. In this way, the feet don’t look like stepping vertically.

In addition, in order to imitate real physics, the toes rotate upward when falling, and return to their original position after touching the ground.



The camera also has a soft stop with a decrease of focus distance.
Some rendered shots


