This is the brief for the presentation during class.
Horizontal exploration game (with 3D interlude animation)
How the game will be presented?
The game is based on a horizontal view but the player is actually in a 3D scene with a camera focus on the character. The player can interact with the objects in the scene by using key items. The story will be driven through a combination of game interaction and interlude animations. Finally, by gathering all the clues together, player will uncover the truth.
What is the story talking about?
The little girl wake up in her bedroom, feeling something strange than usual. She calls her parents, but no one answers. She wants to know what happened. So, she begins to search in her home she most familiar. The game starts…
- (Following is the story that audience will get into during playing the game)
In 907, City Narokse launched a war against the deity. After the war, half the town vanished like being rubbed off by an eraser, and the rest was enveloped in an impenetrable fog. No one was heard from inside.
In 917, the remaining divine power of the deity gradually faded, causing the fog that enveloped the city to lighten. At the same time, the little girl in Narokse city also gradually woke up. Is it a dream, reality, or illusion? Will she discover the story of her father, the deity, and Narokse? What did the deity do to the little girl? Does everything have an end? Players will follow the perspective of the little girl to explore.
Reference:
Here is the link for more details: